Who We Are
Founded in 2007, Rogue Games is the partnership of two long time game designers, taking the jump into self publishing. Rogue Games motto is simple: Games so good they sneak up on you.™ The Rogue's RulesRule 1Rule 2- The setting defines the rules, the rules do not define the setting.
The RoguesGames. That is what it is all about. For
as long as they can remember Richard Iorio II and James Maliszewski
have enjoyed not only playing, but designing games. Rogue Games is
their company, and with it they design and produce games. So who are these two Rogues? Read on.
Richard Iorio IIBorn in Connecticut, Richard has lived in such far flung and exotic locales as Pocatello, Idaho and Mauston, Wisconsin. Richard was once a librarian, and has come a long way from the days when he was the librarian for Harley-Davidson.
He spent the first part of his career as a law librarian and worked for
two Chicago law firms where he learned a lot about law and law firm
culture. This is what drove him to the halls of academia. It was
academia which drove him out of the profession, and he now works in
marketing research for a magazine publisher. Since 1996 Richard has been a freelance writer and designer and has written for Atlas Games, Guardians of Order, Hogshead Publishing, and Zeitgeist Games (just to name a few). In addition he designed two card games (Geek Wars: Battle for the Con and World Championship Dodge Ball) for Goodman Games. In
2007 Richard co-founded Rogue Games with James Maliszewski, and this
was the best decision he ever made. Since then he has had more fun then
he can remember. Currently living in Chicago, Illinois with his
wife, cat and library of books, Richard is busy working on the
historical supernatural horror game Colonial Gothic, Ninja, and a few
other projects he is
working on with James. When not writing in the third-person Richard loves to cook, ride his bike, read, study and play games.
James MaliszewskiBorn in the Netherlands, and growing up in Baltimore, James attended university in Annapolis, Washington, D.C., and Toronto. Originally
he believed his calling was to teach the world about the wonders of
medieval and early modern philosophy, but soon realized he could just
as readily be ignored by working in the roleplaying games industry—and
have more fun in the process. Since 1999, he has contributed to many gaming products, most notably various d20 lines (including Star Wars and Iron Kingdoms), the Dark Ages lines, Exalted, Fading Suns, Gear Krieg the Roleplaying Game, and Hunter: The Reckoning. He
currently lives in Toronto, Ontario, Canada, with his wife, two
children, and a Captain Kirk action figure, and is hard at work on Fourth Millennium: Future Imperfect, Thousand Suns and a few other projects he is working on with Richard.
Rogue Games' Intellectual Property Policy
For information on our Intellectual Property Policy, or to learn more, please IP Policy.
Contact Us Email us the Rogues at info@rogue-games.net. |