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February 23, 2017

The Order of Iron Stars was founded some five hundred years ago as a small monastic cult dedicated to the worship of Syu, an aspect of Mulciber. The first monastery was built on the southern flank of the Spineback Mountains Range where a meteorite was seen crashing. Th...

February 21, 2017

Are you have trouble coming up with ideas for a Colonial Gothic adventure? Here are a collection of a few adventure hooks you can use for inspiration. These are grouped by the colonies found in New England.


Witches have played a large role in the colony’s h...

February 16, 2017


Ok, what follows is something that is just strange. I came up with this as a plot for my regular group, and it turned into one of the most remembered long range plot point I’ve done. Originally this started out as a joke, when one of the regular players tol...

February 14, 2017

The British North American possession colloquially known as Canada (but formally called the Province of Québec) first received European visitors sometime around the year 1000, when Vikings established a colony on the island of Newfoundland. The colony did not last and...

February 9, 2017

The Sisterhood is based in the city of Devna since its creation some two centuries ago. Devna is a client state of Neum, the former imperial capital now one of the city states of Döãrn. Back then the empire was still united but unstable and weakening rapidly. The Siste...

February 7, 2017

It was supposed to be a four, maybe six month foray into the Wilderness to collect some skins, maybe process some salt from the rich lands of Kain-tuck-ee and then home. That was it. No dilly-dallying, no beating around the bush. All of them had family, all of them had...

February 2, 2017

The long march to freedom begins here.

The world’s attention is drawn to the Americas as the stirrings of revolution begin. As both sides draw up their plans of war, other forces lurk in the shadows, far more sinister than any could imagine, prowling massive forests and...

February 2, 2017

These are simple gold hoop rings that must be worn in both ears. Once worn the wearer gains a +2 to all tests involving Quickness. If only 1 earring is worn the wearer has a -2 penalty to all tests involving Quickness.

These earrings were created for a thief by then nam...

February 1, 2017

As I work on a number of projects related too both Colonial Gothic and Shadow, Sword & Spell I find I have mechanics, small pieces, as well as a host of other ideas that do not fit either game.

These pieces involve such things as settings that are different from th...

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