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November 29, 2019

September 24, 2019

August 2, 2019

August 1, 2019

July 26, 2019

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August 1, 2019

This is a game that means a lot to me for several reasons. The main one, however, is that I worked on it during a bad period mentally last year. I have been very public -- sometimes to the public -- about my mental health.

July 30, 2019

With Fairyland due out August 1 I thought it would be good to give an example of character creation.

Character creation is easy. It also allows you to create anything you want. How does this work, well check out the pages below.

July 26, 2019

If you will be at GenCon you can get a copy at the Studio2 booth (#1929 and 2029).

June 14, 2019

So, here is a little example of what is to come. Just two pages from Fairyland. More to come

April 29, 2019

It is time to leave the real world behind and return to the world of your childhood: Fairyland. A land where anything is possible and your imagination is your guide.

April 26, 2019

No, I did not fall into a hole. No, I am not dead.

So what happened?

A few things. Life is one of them, but I will not go into depth on that. I have written enough about it already, and I will not dwell on it here. Also, I have talked about it a lot on Grumpy Old Game...

December 10, 2018

Fairyland reached a significant milestone over the weekend, v.1.25

December 4, 2018

Next month I am running my new game, Fairyland, at Midwinter Gaming Convention (January 10th -13th 2019).

November 21, 2018

Fairyland is a game that I wanted to design but never had the time, or courage, to do. Courage? Yes, courage.

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