Colonial Gothic is 99% done. Right now I am going through the final pass, and once finished, the book is done. All it will need is the cover.
Going through the book I made sure there were text boxes to help explain certain rules, give a peek at the design process, as well as present options.
I have one such box that is my personal favorite. Here it is.
Dead is Dead 0 Vitality equals the Grave, food for the worms.
For Gamemasters who want to increase the risk combat represents, as well as emulate “real life,” this option is for you. When a character is reduced to Vitality 0 they are dead.
Why this option?
Well, maybe you should have thought twice about fighting a bear using only a pocket knife.
I have a strange sense of humor.